BlockWorld can be found on the Windows 8 store right now for only $1.99, instead of $4.99. If you have not already bought BlockWorld, then now is your last chance to take advantage of this low price.The next update is v2.3, which will be launching within the next 14 days and includes a massive collection of improvements and new features!
For one week only, BlockWorld has been discounted by 60%!
This is a discount of $3 dollars from BlockWorld’s standard $4.99 price on Windows 8! So if you do not already own a copy on Windows 8, go get it now before the 26th of September to take advantage of this limited time offer.
Buy purchasing BlockWorld, you are supporting development of more updates, which include new blocks, third person and advanced graphical effects such as depth of field (Shown below)!
BlockWorld v2.2 is now live on the Windows 8 store, and can be downloaded right now from here if you do not already own it.
The v2.2 update is a massive content drop that adds dozens of new blocks in four exciting new themes, that includes medieval and modern themed blocks. If you already own it on Windows 8, give it a go and you’ll be astounded at how much you have received in this free update.
See change log after the bump!
What’s coming in v2.3?
Yup, our artist has been hard at work on our new player character. On the Xbox 360, we have access to the Microsoft Avatars, so those are used on that platform. However on PC, we now have a range of Avatars we can use, that are custom made and fit the aesthetics of BlockWorld.
This is the next big step towards Multiplayer, so if you have not already purchased BlockWorld for Windows 8, please do soon. The continued sales we’re seeing allow us to develop for this platform.
There is also a collection of new blocks coming, and a complete re-balancing of the game. So after the v2.3 update, BlockWorld will feel different in subtle ways.
BlockWorld v2.1.1 for Xbox 360 was approved earlier today, and can be played right now!
This change log can be found inside the game as usual, but once again, I’ve added extra detail to this website log. Please post any questions on the forums, we’re happy to answer them.Please note that this change log also includes the v2.1 improvements, not just those from v2.1.1 as we do not release change logs until an update is available. For future update news and information, sign up to our forums and speak to the developers directly.
Avatar Miner Paintball v1.5 was approved earlier in the week, and can be played right now.
This change log can also be found in game as usual, but I’ve added a little detail to the website version. If you have any questions, don’t forget to check out our forums!
— Added —
- New multiplayer map, Ziba Tower. This map is a homage to Battlefield 3 and is quite complex.
- Improved sky has better time of day states, fog and textures
- Colored game messages.
- White is standard stuff like kills
- Green is players joining
- Red is betrayals and boots, bad stuff.
- Orange and Gold are used for sprees and multi-kills
- Purple is messages sent by the developers in a game….
- Map index description added to lobby
- Inventory is re-arranged, with an whole extra empty page ready for updates…
- Splash screen was re-designed, to include a loading bar and game logo, not 2.0 logo.
We have a very very busy release schedule here at 2.0 Studios, so in an effort to get out our updates faster, there will be fewer posts made by us. In addition, when frequent posting resumes, we will be changing the way we do things.
Less words, more videos. Change logs are the exception. Continue reading
This is a massive update, that makes some very substantial improvements to gameplay, and adds quite a few hefty features.
First on the list, we were thinking awesome new Awards that make players work for the new content would be a great idea. Build at deep levels, have 10 friends join or blow a lot of stuff up will all unlock new fences, blocks, and items. Visit the Awards screen, and complete the Award tree to unlock all of the new stairs, blocks and more!
Avatar Miner Paintball v1.2 has been approved, and you should update your game immediately! This is a maintenance update that focused on four issues:
- Match disconnections induced within AMP are now rare
- Code4 during gameplay fixed
- Gameplay quirks corrected (read below)
- Lost saves from v1.0 Recovered
Smaller, Frequent Updates
This is the second update since launch on the 21st of May, giving us an average of 12 days between updates. We’re working hard to make this pace even quicker, and get more updates out sooner, and make gameplay better with every revision. Looking back a few posts to our forecasts, we’re doing quite well.
Lost Saves are Back
The version v1.1 update corrected a typo in the save file system, that causes save files created in the initial release of AMP to become inaccessible. V1.1 recovers these save files, and puts them where they belong. When they are found, you are notified.
Avatar Miner Paintball v1.1 was approved, and became available on 31 / 05 / 2013, a few days ago. A change log is posted at the bottom of this post for those that prefer to read it online, instead of in-game.
AMP v1.1 has been successful in dealing with the many launch day issues it suffered from, but there some way to go before AMP is perfect. The most common issues we have reported by our customers are:
- Disconnections in matches over 8 people
- Code4 (Crash) errors on the stats window
- Zombie Survival is not available
We have been hard at work on the v1.2 update mentioned here, and have made changes to the release schedule of AMP. V1.2 will feature as a bug fix and content update as a priority, potentially splitting the Advanced Tutorials into the v1.3 update.
This means we can submit the update sooner.